Hi everyone. As some of you may have already noticed, Football Manager is now updating to version 14.1.4.
As with all updates it is save game compatible and you are fine to continue your careers. The only exception to this is with the Swedish reserve league as listed below in the changelist.
As always, if you have any issues updating the game, please first try exiting Steam to allow it to update, then verify the game cache as shown here - http://www.footballmanager.com/faq/?game=38&id=221
If you've raised an issue which has not been addressed in this update rest assured it will be looked at. As always please raise any issues on our Bugs Forum here - http://community.sigames.com/forumdisplay.php/359
We appreciate your patience in waiting for this update, we very much hope you continue to enjoy your Football Manager experience. Change list includes bit is not limited to the fixes below.
Thanks.
14.1.4 ====
STABILITY & PERFORMANCE - Fixed rare crash/freeze during processing - Fixed rare crash when using edited data - Fixed rare crash in backroom advice - Fixed rare freeze when processing
COMPETITIONS - Prevented teams from entering both Champion & EURO Cups - Allowed overage players to feature in Swedish Reserve league* (You will need to start a new save for this fix to be in your game)
CONFIDENCE - Fixed user being sacked for not dropping a player they already sold
TRANSFERS & CONTRACTS - Lower league players now more willing to negotiate contract renewals
EDITOR - Prevented IGE use in network game - Fixed free agents being unable to transfer in IGE - User can now activate Italian Serie D
MATCH ENGINE v1433 - Some important improvements to the engagement of the ball player with reduced slide tackle count - Fixed under hit near post corners that caused too many easy chances - Fixed the worst examples of wild off target shots and passes - Reduced long shots - Fixed bug causing some deflections/blocks to be potentially missed - Reduced directional change on regular player collision avoidance - Fixed metrification bug causing full back to run to centre of pitch when overlapping - Fixed bug where keeper storms out too fast when narrowing angle and risks overshooting target point - Increased fouls at lower levels - Pushed d-lines ups a bit when ball not in attacking third - Fixed some headers being directed higher than intended - Fixed keepers not reaching some obvious balls above their head - Fixed some instances of players not closing down ball player including at short corner - Fixed some instances of players not making no-brainer tackle attempt - Tweaked default cross aim point slightly - Some further tweaks to kick/header inaccuracy - Improved player blocking of shots and crosses - Fixed some minor bugs in ball deflection code - Some general improvements to engagement of ball player - Reduced instances of tackles leading to corners - Some more tackles made in danger situations - Improved detection of Clear Cut Chances when player behind defence - Slightly more opportunistic shots taken especially when chasing a goal - Small tweaks to some shot velocities - Minor tweak to pass AI reducing any risky short ones under no pressure - Full backs come a bit deeper to offer keeper pass in 4 man defences when long kicks not instructed - Reduced instances of keeper handballs outside area - Fixed red cards being displayed for these handballs outside area - Stopped players running through nets - Fix for some issues with high d-lines not positioning correctly - Fix for some issues with clearing header direction - Reduced instances of clearance kicks in unrealistic areas - Fix for keepers not saving some shots dipping and hitting woodwork - Fix for players not leaving obvious ball for keeper - Made keepers make use of their area better after catching ball - Reduced some long shots in deeper central areas - Fixed some examples of Clear Cut and Half Chances being missed - Tuned player match ratings